Gigabyte Radeon HD 4850 1GB (GV-R485MC-1GH)

Written by Tim Smalley

November 28, 2008 | 08:24

Tags: #1gb #2 #4850 #card #durable #evaluation #hd #multi-core #performance #radeon #review #rv770 #technology #video

Companies: #amd #ati #gigabyte #test #ultra

Far Cry 2

Publisher: Ubisoft

Far Cry 2 is the latest first person shooter from Ubisoft and it's one of the most hotly-anticipated games of this year. While it continues the Far Cry franchise that Crytek started in 2004, Far Cry 2 is built on its own in-house engine and has no association to anything Crytek has worked on or is working on now.

The game uses DirectX 10.1 to improve anti-aliasing performance and quality. The improvements are made by reading the multisampled depth buffer in a single pass - something that was only introduced officially with DirectX 10.1. However, Ubisoft has also made the enhancements available to Nvidia hardware as well through a DirectX 10 extension.

We used the game's built-in benchmarking tool to measure performance in DirectX 9.0 mode - this provided a pretty accurate rundown of how various graphics cards perform and it shows off a lot of the game's special effects. We set every option to its maximum setting and tested at 1,680 x 1,050, 1,920 x 1,200 and 2,560 x 1,600 with various anti-aliasing settings.

Anisotropic filtering is controlled by the game's quality settings and forcing AF from the driver control panel does not have any effect on visual quality or performance.


Far Cry 2

1,680 x 1,050 0xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 512MB
  • Nvidia GeForce GTX 260+ 896MB
  • Nvidia GeForce 9800 GTX+ 512MB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4850 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
    • 69.0
    • 46.0
    • 40.9
    • 34.0
    • 40.9
    • 34.0
    • 39.7
    • 33.0
    • 38.7
    • 33.0
    • 37.4
    • 33.0
    • 33.7
    • 29.0
    • 33.4
    • 26.0
    • 30.3
    • 25.0
0
10
20
30
40
50
60
70
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,680 x 1,050 2xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 512MB
  • Nvidia GeForce 9800 GTX+ 512MB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4850 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
    • 60.6
    • 44.0
    • 38.4
    • 33.0
    • 36.1
    • 31.0
    • 35.6
    • 31.0
    • 34.2
    • 29.0
    • 31.7
    • 24.0
    • 29.4
    • 25.0
    • 27.8
    • 23.0
    • 26.6
    • 22.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,680 x 1,050 4xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 512MB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4850 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
  • Nvidia GeForce 9800 GTX+ 512MB
    • 60.0
    • 42.0
    • 35.8
    • 30.0
    • 32.8
    • 26.0
    • 32.8
    • 28.0
    • 29.3
    • 25.0
    • 26.2
    • 21.0
    • 23.9
    • 20.0
    • 23.5
    • 16.0
    • 23.0
    • 16.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,920 x 1,200 0xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
  • Nvidia GeForce GTX 260+ 896MB
  • Nvidia GeForce 9800 GTX+ 512MB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4850 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
    • 67.8
    • 46.0
    • 38.9
    • 33.0
    • 38.3
    • 33.0
    • 37.3
    • 31.0
    • 36.4
    • 31.0
    • 34.6
    • 29.0
    • 31.5
    • 27.0
    • 30.6
    • 26.0
    • 28.1
    • 23.0
0
10
20
30
40
50
60
70
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,920 x 1,200 2xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 512MB
  • Gigabyte Radeon HD 4850 1GB
  • Nvidia GeForce 9800 GTX+ 512MB
  • ATI Radeon HD 4850 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
    • 61.8
    • 44.0
    • 36.0
    • 31.0
    • 34.1
    • 30.0
    • 33.2
    • 29.0
    • 30.7
    • 26.0
    • 26.6
    • 22.0
    • 26.6
    • 19.0
    • 24.3
    • 20.0
    • 22.9
    • 14.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,920 x 1,200 4xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4850 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
  • Nvidia GeForce 9800 GTX+ 512MB
    • 55.7
    • 43.0
    • 33.0
    • 28.0
    • 29.9
    • 25.0
    • 29.7
    • 23.0
    • 26.3
    • 22.0
    • 23.5
    • 19.0
    • 21.4
    • 17.0
    • 20.6
    • 14.0
    • 14.9
    • 11.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600, 0xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 512MB
  • Nvidia GeForce 9800 GTX+ 512MB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4850 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
    • 57.6
    • 43.0
    • 33.0
    • 29.0
    • 30.5
    • 27.0
    • 30.3
    • 26.0
    • 27.8
    • 23.0
    • 25.2
    • 20.0
    • 24.1
    • 20.0
    • 22.4
    • 19.0
    • 7.9
    • 2.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600, 2xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4870 512MB
  • ATI Radeon HD 4850 512MB
  • Nvidia GeForce 9800 GTX+ 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
    • 48.6
    • 38.0
    • 29.1
    • 25.0
    • 26.5
    • 22.0
    • 25.9
    • 21.0
    • 19.6
    • 15.0
    • 18.6
    • 7.0
    • 15.7
    • 8.0
    • 9.8
    • 6.0
    • 2.5
    • 1.0
0
10
20
30
40
50
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600, 4xAA, DirectX 9, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • Gigabyte Radeon HD 4850 1GB
  • ATI Radeon HD 4870 512MB
  • ATI Radeon HD 4850 512MB
  • Nvidia GeForce 9800 GTX+ 512MB
  • Sapphire ATI Radeon HD 4850 X2 2GB
    • 42.1
    • 34.0
    • 26.1
    • 21.0
    • 23.0
    • 18.0
    • 22.3
    • 17.0
    • 17.1
    • 13.0
    • 8.8
    • 3.0
    • 8.1
    • 3.0
    • 5.2
    • 2.0
    • 2.4
    • 1.0
0
10
20
30
40
Frames Per Second
  • Average
  • Minimum

There was less of a performance advantage in Far Cry 2's DirectX 9.0 mode and, judging from the performance graphs, the game appears to be more shader limited than memory size limited in DX9. Gigabyte's Radeon HD 4850 1GB is a couple of frames faster here and there, but the difference is never significant enough to impact the gaming experience.
Discuss this in the forums

Posted by The boy 4rm oz - Fri Nov 28 2008 08:32

The cooler does look cool (pardon the pun lol). I have always admired Gigabyte for their passive cooled designs, the best IMO.

Posted by Xtrafresh - Fri Nov 28 2008 09:07

very nice indeed.

Can you post pictures of your test setups with and without fan? I'd really like to know how close they both are to my case design so i know what to expect. :)

Posted by Sim0n - Fri Nov 28 2008 09:26

Would you be able to comment also, if the card is "far off" being a reference design.

I ask, because it could make a much better choice for watercooling, with the power/heat saving modifications to the power circuits. but if by doing that they have "blocked" most full cover waterblocks, that would be a bad thing :p

Posted by [USRF]Obiwan - Fri Nov 28 2008 09:38

I have one question:

Does the decline in power consumption has anything to do with the absence of active fan(s) on the board?
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